Vincent Diamante and Flower on Top Score
It's a game about love, and flowers, and flying, and nature... and there's great music too. Composer Vincent Diamante talks about "Flower" on Top Score.
It's a game about love, and flowers, and flying, and nature... and there's great music too. Composer Vincent Diamante talks about "Flower" on Top Score.
A new online Game Music Festival launches tomorrow with a goal of connecting fans with the best indie video game music.
This introduction to the music of Guild Wars 2, written by Jeremy Soule, also illustrates how you can learn about other composers — Edvard Grieg, for instance — from video games.
The art in To the Moon is deceptively simple. With blocky graphics, it's a lot like an Impressionist painting up close. But as you sit back, the images come alive. Kan Gao's atmosphere score is much the same.
The Castlevania series of games has great music, including the newest in the series, "Lords of Shadow" by Oscar Araujo.
The Videri String Quartet is a typical string quartet -- with a twist. Although each member of the ensemble is classically trained, the group chooses to exclusively play video game music.
Composer Lorne Balfe wrote music for the game Beyond: Two Souls, which just came out on Tuesday. Balfe's music helps to tell the story of the game, centered on a character named Jodie. And the music is brilliant.
In Borderlands 2: Tiny Tina's Assault on Dragon Keep, composer Raison Varner had the opportunity to poke a bit of fun at one of the most beloved genres of all media — the fantasy genre.
Set in Victorian London, Amnesia: A Machine for Pigs follows an earlier game called Amnesia: The Dark Descent, which has been described by some as the scariest game ever made. Composer Jessica Curry discusses the music and concept for Amnesia: A Machine for Pigs.
Gustavo Santaolalla won back-to-back Oscars in 2006 and 2007, for Brokeback Mountain and Babel, respectively. And those sparse film scores are indicative of Gustavo's use of space in music — silence can be one of the most effective sounds to use in a video game.