YourClassical
Top Score

Olivier Deriviere's Remember Me on Top Score

Olivier Deriviere and Remember Me on Top Score (extended version)
00:00
0
Olivier Deriviere and Remember Me on Top Score
Olivier Deriviere
Composer Olivier Deriviere
AMEO Productions

Paris may be best well-known as the City of Lights, but the new game Remember Me turns it into a city of memories.

French composer Olivier Deriviere had the opportunity to write music for a city that looked both remarkably similar yet drastically different for his home town.

Olivier's Paris, in Remember Me, is Neo Paris in 2084, in an age where memories are stored digitally and shared around the world. But much of the famous Parisian architecture still stands.

This presented Olivier with an opportunity to create an acoustic score that's electronically manipulated.

Olivier achieved this by recording a complete score with a full orchestra. After recording, he brought the audio files back to Paris and started manipulating the results.

In preparation for that task, Olivier did mock-ups of a sampled orchestra performing his score, then tinkered with it until he had an idea of what the finished product might sound like.

At the start of the game, the music sounds orchestrally traditional. And, if you're curious what orchestral music from France sounds like, you must hear this score. And listen to some Maurice Ravel and some Claude Debussy while you're at it.

Olivier managed to reflect the digital overtones of the environment in Remember Me while representing the art and history of Paris and French culture.

Hear Olivier Derivier on the new episode of Top Score from Classical MPR; also available on iTunes.

Love the music?

Donate by phone
1-800-562-8440

Show your support by making a gift to YourClassical.

Each day, we’re here for you with thoughtful streams that set the tone for your day – not to mention the stories and programs that inspire you to new discovery and help you explore the music you love.

YourClassical is available for free, because we are listener-supported public media. Take a moment to make your gift today.

More Ways to Give

Your Donation

$5/month
$10/month
$15/month
$20/month
$

Latest Top Score Episodes

VIEW ALL EPISODES

Latest Top Score Episodes

Top Score: Robert Elhai makes a splash in Hollywood and beyond

Top Score: Robert Elhai makes a splash in Hollywood and beyond

Robert Elhai has worked on the music for Hollywood blockbusters like 'The Avengers' and 'Pirates of the Caribbean,' TV hits such as 'Hawaii Five-O,' and theatrical sensations like Broadway's 'The Lion King.' He's even worked with the heavy metal band Metallica and on a 'Call of Duty' video game. And he's done it all while living in Minneapolis.

Top Score: SonicPicnic and Awesomenauts

Top Score: SonicPicnic and Awesomenauts

The soundtrack for the game 'Awesomenauts' sounds like an alien radio station. The music was created by a group of composers who call themselves SonicPicnic.

23:31
Composer Ryan Ike got his career started at 'Gunpoint'

Composer Ryan Ike got his career started at 'Gunpoint'

Composer Ryan Ike got his first big break in video-game composition by answering an open call for composers on Twitter for a game called 'Gunpoint'. He got the job -- and a BAFTA nomination. Hear more about Ryan Ike on this week's episode of Top Score.

21:42
Serious music for a casual game

Serious music for a casual game

Millions of people around the world play the 'casual' game Candy Crush Soda Saga, but composer Johan Holmstrom took the music very seriously, even recruiting the London Symphony Orchestra for the recording session. Holmstrom is Emily Reese's guest on this week's Top Score.

14:31
A musicologist's look at 'Final Fantasy VI'

A musicologist's look at 'Final Fantasy VI'

Ryan Thompson is a PhD candidate in musicology at the University of Minnesota, with a special interest in ludomusicology. What is that, you ask? Ludomusicology is a growing field in which musicologists study the impact of music in video games.

19:59
Tom Salta's bold choice for subtle music

Tom Salta's bold choice for subtle music

The new game 'Spartan Strike' exists in an audio-dominant world. To make sure he could still capture a player's attention, composer Tom Salta decided to record quieter, more subtle cues. He also enlisted the help of the New York Film Chorale and the Macedonian Radio Symphonic Orchestra. Hear more about it on this week's episode of Top Score.

19:50
Top Score says, 'Thank You, Pierce'

Top Score says, 'Thank You, Pierce'

Top Score says "thank you" to production assistant Pierce Huxtable for one year of great work. Pierce's position was funded by a (non-renewable) grant from the National Endowment for the Arts, an award for which Top Score is forever grateful.

13:01
What's old-school is new again for Michael Schiciano

What's old-school is new again for Michael Schiciano

Michael Schiciano joins Emily Reese on this week's Top Score to talk about old-school and modern approaches to composing. Thanks to the burgeoning mobile market, many composers use old-school techniques to create music for smartphone games.

19:39
Do a Barrel Roll create innovative covers of game music

Do a Barrel Roll create innovative covers of game music

The orchestral-rock video game cover band Do a Barrel Roll stopped by Classical MPR to record a set and to chat with Emily Reese, host of Top Score. 'They played a set and stole my heart -- I've always wanted to say that,' Emily says. Listen to the full session.

21:30
Sam Dillard is a one-man music-making machine

Sam Dillard is a one-man music-making machine

Completely self taught, Sam Dillard not only composes music, but he also performs and records his work. Recently hired by Kinect for its new Harry Potter trailer, Dillard joins Emily Reese on this week's episode of Top Score.

20:41
VIEW ALL EPISODES